Thursday, January 26, 2017
GLUT with Visual Studio C Express Edition
GLUT with Visual Studio C Express Edition
OpenGL is one of the most popular graphics library nowadays, we may even say that it is already a standard. This article below explains how to use GLUT with Visual Studio C++ Express Edition:
This document details the steps to get GLUT working along with Visual C++
- Download and install Visual C++ Express Edition from http://msdn.microsoft.com/vstudio/express/visualc/default.aspx
- The default install of Visual C++ Express Edition builds for the .Net platform. Well need to build for the Windows platform since OpenGL and GLUT are not yet fully supported under .Net. For this well need the Microsoft Platform SDK.
- Download and install Microsoft Platform SDK. Visual C++ Express Edition will need to be configured to build for Windows platform. All these instructions are available here: http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/ (no longer valid, use http://msdn2.microsoft.com/en-us/express/aa700755.aspx instead)
- Now, well need GLUT. Download and unzip Nate Robins Windows port of GLUT from here: http://www.xmission.com/~nate/glut.html
- Add glut.h to the GL directory in the platform SDK/include.
- In your Visual C++ Express Edition project properties -> Additional Linker Directories add the directory which has glut.lib
- Add the glut.dll to the Windows System32 directory.
- Your program which uses GLUT or OpenGL should compile under Visual C++ Express Edition now.
Say thanks to Ashwin Nanjappa!
Available link for download